Fivem Inventory hud 6
https://youtu.be/3kZn7SZTU88
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Inventory hud 6 weight, Container Items, Crafting, Minigame, Shops, Item Degradation, Hotbar

Regular price
€13.00
Sale price
€13.00
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FEATURES

- Sub-inventories can be created from container items, allowing items like a "paper bag" to act as a container to other food items. Simply use a configured item to open the sub-inventory.
- The inventory UI contains a crafting panel, where your players can combine other items to create something new. The recipes for the crafting UI are easily configurable.
- A simple minigame is included with the inventory UI, slotting nicely between existing elements, allowing the minigame to be played while the inventory UI is open.
- The inventory contains a shop UI capable of buying and selling items. These are easily set up through the config.
- Items contain a quality property, allowing them to be degraded into other items over time. Config options exist to disable this, and items each have a modifier to speed or slow the process for each individual item.
- Keybinds 1-5 have been disabled for use with the inventory. Any item occupying these inventory slots will be assigned a hotkey, and the player can "use" the item by pressing the specified hotkey. For weapons, this will equip and unequip the weapon.
- Weapons are displayed in the inventory as items. The inventory is capable of carrying multiple weapons of the same type per container without consequence.
- Accounts are displayed in the inventory as items. You can configure which ESX account you want to display in the inventory (default are cash and black money).
- Simple to use exports, and example documentation for each export. No convoluted mess required just to support this inventory in your script.

• Important Information:
- This script requires you to make changes to default ESX logic.
- If modifying scripts as noted in the readme is beyond your skillset, please avoid purchasing this script.
- This inventory does NOT sync the "xPlayer.inventory" table to the client side. Most scripts should check server side for any item validation actions, so this shouldn't be a giant problem to work around. Take note of possible implications of this fact before purchasing, however.
- Some default ESX inventory features may have been overlooked (missing) during the creation of this inventory.

- We always will help you if you have a problems with our scripts, you need only write in contact form or in email: fivemscriptstore@gmail.com and wait.

- Don't forget that we dont sit 24 hours in support channel.